Medieval 2: Total War

I’m just back from playing the demo of Creative Assembly’s Medieval 2: Total War. The demo allows a walkthrough battle tutorial, two historical battles, Pavia and Agincourt, and an overview movie.

I played the battle tutorial yesterday and this afternoon tackled the Battle of Pavia. The combat system is very similar to Rome: Total War, but then it is a tried and tested method of simulating great battles so I’m not surprised there is little change. I’d go so far to say it is a good thing that there are no/few changes, as those familiar with the system can essentially pick up and play. I was a little disappointed, however, that I had to turn the detail down to low to get a satisfactory frame rate. I say a little disappointed as it is the Campaign with appeals to me more than the battles. I see the battle section as being an integral part of a much larger overview rather than the key feature of the Total War games. But still, turning the detail down is a bit of a bitch when I’m not in any position to upgrade any section of my PC at this time. In fact, I can barely afford the game, but, I want it so I’m having it.

So now having tasted my first Medieval: Total War 2 experience, I am eager for more. Release date is the 10th November, and I have my copy pre-ordered from Play.com. I guess we can write off the arse end of November then. I think I’ll be busy.

Find out more by visiting the official site for the game: http://www.totalwar.com/

Discover more from OldGamr

Subscribe now to keep reading and get access to the full archive.

Continue reading